THE BLACK FRUIT STUDIOS COLLECTION
Choose your world.
Different games. The same drive to create something worth playing.
COOK. SERVE. COMMAND.
Sushi ShogunYour kitchen. Your army.Cooking × lane strategy
BUILD. ADAPT. DEFEND.Digitized GeometryThe CPU is counting on you.3D tower defenseCurrent tower models
A WORLD BEYOND THE FAMILIAROtherworldly StrugglesEvery journey begins somewhere.Fantasy action RPGPromotional concept artTHE STUDIO
Size doesn’t matter.
Passion does.
Black Fruit Studios is an independent, one-person studio built around a love of games and the craft of making them. I bring creative curiosity and an engineering mindset to every project, building worlds I’m excited to share and experiences worth getting lost in.
I’m Max, the developer behind Black Fruit Studios. My background in competitive gaming, engineering, and robotics shapes how I approach game design. With over a decade of Unreal Engine experience, I focus on gameplay systems, optimization, and the creative direction that gives each project its character.
Our games
Our games are shaped by attention to detail, thoughtful systems, and a love of playing. From the response of a single action to the way mechanics work together, the small things deserve care. That means testing, tweaking, and revisiting ideas until they feel right—not just until they work. The goal is to turn passion into games that feel good to play, reward curiosity, and give players reasons to come back.
Our craft
Unreal Engine is the foundation, but the craft is in how everything comes together: responsive gameplay, connected systems, a clear visual identity, and careful optimization. My engineering background informs how I build and refine those systems; my experience as a player keeps the focus on how they feel. I’m also willing to build proprietary tools and technology when existing solutions fall short. The aim is to reduce repetitive work, scale production, and give a one-person studio more room for creative ambition. Prototyping, iteration, and player feedback keep that technology focused on what matters: the game.
A BLACK FRUIT STUDIOS GAME
PLATFORMS
Stay close to
what’s next.
Updates worth opening.
Opportunities worth playing.
PRESS & CREATORS
Stories worth sharing.
Game facts, original screenshots and studio resources for coverage of Black Fruit Studios.
Press inquiries: blackfruitstudios@gmail.com
COOK. SERVE. COMMAND.
Sushi Shogun
Cook villagers’ orders, earn gold and deploy living sushi troops across three lanes. Keep your customers happy while choosing when to serve, spend and send your next wave into battle.
- Genre
- Cooking × lane strategy
- Platform
- Windows PC
- Status
- Coming soon
- Release
- Release date to be announced.
- Match villager orders to earn gold, then turn your next recipe into Temaki, Maki or Nigiri troops. Cooking and lane battles share one screen, so every moment at the counter competes with the action outside.
- Choose your chef and ingredients, unlock characters and decorations, and make the kitchen your own. Standard and Rush Hour modes offer three difficulty levels, with 100 achievements to work toward.
- Take on the AI across 20 Japanese-inspired maps, from lantern-lit canals and snowy markets to city streets, sunny beaches and a moonlit Halloween cemetery festival.
Visit the game page ↗ · Wishlist on Steam ↗

Download original logo (PNG) ↓
Download light logo (PNG) ↓
Download character render (PNG) ↓
Download gameplay clip (MP4, 28 seconds) ↓
Download Cook. Serve. Command. (MP4, 6 seconds) ↓
Download Moonlit lanes (MP4, 6 seconds) ↓
Download Seaside service (MP4, 5 seconds) ↓
Short clips: actual development gameplay; canal and seaside views have the HUD hidden.
Character render: promotional artwork, not gameplay.
Screenshots
Along the canalActual development capture · Work in progressDownload original PNG ↓
Cooking meets combatActual development capture · Work in progressDownload original PNG ↓
Lantern RiverActual development capture · Work in progressDownload original PNG ↓
A seat at the counterActual development capture · Work in progressDownload original PNG ↓
Snowy MarketActual development capture · Work in progressDownload original PNG ↓
City streetsActual development capture · Work in progressDownload original PNG ↓
A day at the beachActual development capture · Work in progressDownload original PNG ↓
Whiskey BarActual development capture · Work in progressDownload original PNG ↓BUILD. ADAPT. DEFEND.
Digitized Geometry
Defend your CPU from waves of geometric enemies. Build your circuit from eight tower types, tune it with component upgrades, and push fully upgraded towers into stronger Plus variants.
- Genre
- 3D tower defense
- Platform
- Launch platforms to be announced
- Status
- In development
- Release
- Release date to be announced.
- Resistors add damage. Capacitors increase firing speed. Inductors combine range and speed. Tune your combat towers around the role you need them to play.
- Choose from Machine Gun, Auto Cannon, Rocket, Railgun, Jammer, Shockwave, Artillery, and Resource Centre towers. Generate bits, build your defenses, and face geometric enemies across escalating tiers.
- Prestige fully upgraded towers into stronger Plus variants. Take a closer look at the current Railgun and Artillery models and the next stage of your defense.
- Plan a fixed-layout defense on Moon Dust Relay, or adapt as Mushroom Mainframe opens through six numbered expansion stages. These new development maps combine distinct landmarks with space to build; full-length balance testing is still ahead.
Development preview
GATHER. PREPARE. DESCEND.
Otherworldly Struggles
Explore a fantasy world above and below ground. Gather resources, develop your equipment, and build up your village before descending into branching catacombs.
- Genre
- Fantasy action RPG
- Platform
- Launch platforms to be announced
- Status
- In development
- Release
- Release date to be announced.
- Leave the open world behind and descend into modular catacombs. Branching routes, encounters, and treasure give you reasons to look beyond the next chamber.
- Gather wood, mine ore, and fish to supply your crafting and cooking. Develop equipment for melee, ranged, or magic playstyles, and decide what to bring into the depths.
- Upgrade village facilities and assign workers to timed resource production. Bring the journey back home, then prepare for the next expedition.
Development preview
Black Fruit Studios
Black Fruit Studios is an independent, one-person game studio led by Max. A background in competitive gaming, engineering and robotics shapes a focus on thoughtful systems, attention to detail and games that feel good to play.
Download studio fruit mark (PNG) ↓ · YouTube ↗ · Discord ↗
These captures show development builds and may change before release. Preserve their context and credit Black Fruit Studios when covering the games. For other uses or additional material, please contact the studio.
Mushroom Mainframe
Beneath the surface